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Mapswipe

ven 24 sep 2021 - 10:58

I have contributed using the mapswipe as Oyo member mappers team

Map swipe

ven 24 sep 2021 - 10:58

I have contributed using the map swipe as oyo members mappers team

Mapswipe

ven 24 sep 2021 - 10:51

I have mapped using mapswipe as a member of Oyo mapper team

Mapswipe

ven 24 sep 2021 - 10:47

I have mapped using mapswipe as a member of Oyo mapper team

Map swipe

ven 24 sep 2021 - 10:35

I have contribute by using map swipe as new member of Oyo mappers steam

Mapswipe

ven 24 sep 2021 - 10:35

I have mapped using mapswipe as a member of oyo mappers team

Map swipe

ven 24 sep 2021 - 10:33

I have contributed to open street map using mapwipe as member of oyo mappers team

Mapswipe

ven 24 sep 2021 - 10:33

I have contributed to open street map using mapswipe as a member of Oyo mappers team

Map swipe

ven 24 sep 2021 - 10:28

I have contributed using map swipe as a member of Oyo mappers team

Mapswipe

ven 24 sep 2021 - 10:26

I have mapped using mapswipe as a member of Oyo team

Mapswipe

ven 24 sep 2021 - 10:24

I have mapped using mapswipe as as a member of oyo member team

Mapswipe

ven 24 sep 2021 - 10:20

I have mapped using mapswipe as a member of oyo mappers team

Busy first day

ven 24 sep 2021 - 6:08

I’m no stranger to GIS, so I jumped right in. Filled in BLM routes around Painted Gorge, Mica Gem, and Buck Canyon. Cleaned up some routes at Valley of the Moon and along Grapevine Canyon.

Still need to add a couple routes to Painted Gorge but I want GPS data first. There are discrepancies between BLM maps and aerial photos that can only be resolved by going there in person.

The Yuha Basin is also on my to do list, but I definitely want GPS data for that first. The BLM map isn’t that great and there are a lot of tracks on the ground that differ from the map.

Open Table Tennis Switzerland 5000

jeu 23 sep 2021 - 19:30

After a summer break here we are. We just got over 5000 Table Tennis Tables in Switzerland. Here is the [TagInfo]{https://taginfo.osm.ch/tags/sport=table_tennis#chronology} We can expect another boost the next days because I have an agreement with my neighbour driving pingpongtische.ch, that we can use his database to find yet unmapped tables in OSM. We would not just import these, but scroll through them and check if we can verify their positions with the Swisstopos SwissIMAGE.

So for the next 1000… :-)

hot_tech t21 ‘basemap’

jeu 23 sep 2021 - 12:41

Hi all,

Many people have been asking me over the last year what technology HOT is working on, what’s on the cards for the future and where we are headed. Given my role, all good questions I want to answer. The good news is, I have some of the answers and would like to share them with everyone for feedback, ideas or inputs as you feel compelled.

Sharing here for community comments hot_tech’s t21 basemap. This document outlines what underpins our future direction, decisions and deliverables.

For those that don’t want to read the whole thing, as the elevator pitch reads, the heart of our mission lies here:
By redirecting resources to augment and amplify the efforts of others, the future of hot_tech will no longer be focused on building technology for open mapping collectives, but instead building technology with them.

While I recognise this doc may not answer all questions and possibly raise even more, we see this as the starting point, our nodes and ways, our building=yes from which we can start to add more depth.

For those that just want the short version, I have summarised all the key changes in our ‘right turn document’, which clearly outlines not only what we plan to do, but also how we plan to do it.

Like it says at the end of the doc ’The closing of this document marks the opening of the conversation’, so I look forward to having this conversation with our entire collective of hot_tech supporters, stakeholders, contributors and users.

Kindness,

Bo

hey

jeu 23 sep 2021 - 7:20

hi

OpenStreetMap Carto release v5.4.0

jeu 23 sep 2021 - 5:33

Dear all,

Today, v5.4.0 of the OpenStreetMap Carto stylesheet (the default stylesheet on the OSM website) has been released. Once changes are deployed on the openstreetmap.org it will take couple of days before all tiles show the new rendering.

Changes include

  • Added a new planet_osm_line_label index (#4381)
  • Updated Docker development setup to use offical PostGIS images (#4294)
  • Fixed endline conversion issues with python setup scripts on Windows (#4330)
  • Added detailed rendering of golf courses (#4381, #4467)
  • De-emphasized street-side parking (#4301)
  • Changed subway stations to start text rendering at z15 (#4392)
  • Updated road shield generation scripts to Python 3 (#4453)
  • Updated external data loading script to support pyscopg2 2.9.1 (#4451)
  • Stopped displaying tourism=information with unknown information values
  • Switched the Natural Earth URL to point at its new location (#4466)
  • Added more logging to the external data loading script (#4472)

Thanks to all the contributors for this release including ZeLonewolf, kolgza, and map-per, new contributors

For a full list of commits, see https://github.com/gravitystorm/openstreetmap-carto/compare/v5.3.1…v5.4.0

As always, we welcome any bug reports at https://github.com/gravitystorm/openstreetmap-carto/issues

On Paths and Trails

mer 22 sep 2021 - 18:59
Introduction

Later today (September 22, 2021) OpenStreetMap US is hosting a discussion on trail tagging. There has been a lot of chatter recently about how to map these, and the following summarizes my current thoughts on the matter going into tonight’s meeting. I wrote these up mainly as a way to organize my own thoughts, and I’m sure that my opinions will change after further discussion.

Definitions

A path is any way not meant for wheeled motor vehicles. A trail is path or other way signposted or recommended by the landowner for use by those who are not in wheeled motor vehicles. Paths are mapped as ways, and trails are mapped as relations.

Paths that do not exist and never existed

These paths should be removed from OSM. If remote mappers keep restoring them, it may be worthwhile to leave the line tagged with only a note.

Paths that do not exist but recently used to exist

These paths should be tagged with abandoned:highway=path where found, but ideally they should not have been added in the first place. If these paths are deleted, from my experience, locals will inevitably add them back.

Paths that exist but should not exist according to the landowner

Tag as highway=path + access=no + informal=yes where found, but ideally they should not have been added in the first place. There are arguments to be made for using a different tag than path, but none exists as of yet. Deleting these from OSM is futile as locals or remote mappers will inevitably add them back.

Paths that exist and are only to be used by the landowner and guests

Tag as highway=path + access=private where found, but ideally they should not have been added in the first place.

Paths that exist and are tolerated

Tag as highway=path + access=permissive + informal=yes.

Paths that exist and are authorized

Tag as highway=path and include a surface tag

Paths that are part of trails

Tag as highway=path + surface=* and include in a type=route relation

Trails where the pathways used to exist but no longer do

Tag as highway=path along the most frequently-used bushwhack or along the line on the map provided by the landowner and include in a type=route relation. Also, mark it up with trail_visibility=horrible or no and other tags to fully describe that there is no real path.

recently some user ask me ..

mer 22 sep 2021 - 12:37

how do you make those 3d-models, especially the more complex structures? .. here’s my reply.

Well, it’s an ambitious task to to it but it isn’t so superhard as it seems. The main difficulty is to get hi-res satellite imagery and some information on building levels and height. Another difficulty comes from the blind modelling approach in JOSM. You can get some help from the Kendzi3d Plugin, but I don’t make use of it. So it’s always a little surprise what the rendering engines does with the uploaded changeset. I’m not a big fan of commercial F5mapDemo with its animated objects. I prefer to see good results on OSMbuildings and OSMgo

I usually start with a floorplan, which could be found on wikipedia or other building related websites. You can resize it to match your favourite scale. When it comes to building parts i make use of the building symmetry. The roof shapes could be estimated from the hi-res satellite imagery. But there’s no height information apart from the shaddow length. So if there’s nothing on wikipedia, emporis, streetview or other, I use some photogrammetry tricks to get the information I need. I often combine some simple structures to achive a higher complexity. But I try to keep it as simple as possible. I also avoid to use multi-polygons, cause their roof will never be rendered the way I want it. Finally i check that all parts won’t overlap with the building outline and put everything in a single building relation. That’s it.

INE

mer 22 sep 2021 - 0:52

Editado San Carlos y Quillon usando fuentes de la INE

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